Thursday, December 10, 2009

Games in Education

I think games in education could be a positive addition to the system. Yes, Video Games mostly are for entertainment purposes, but the advancements of technology have allowed designers to make games extremely complex and in-depth. Games have quickly passed the days of just using a joystick and being able to predict what the AI would do against you, now you have to actually strategize what you want to do to be successful. But that's the point isn't it? I think games actually a positive benefit to the brain when used in moderation.

I've always had the opportunity to use games as an education tool through elementary and middle school with games like "math blasters" or "Reader Rabbit" or even the Accelerated Reader Program (a program that offers tests based in the books you read with pictures used in elementary schools, and based on the amount of points you get , you get rewarded. They also used games like "Sim City 2000" to help us think logically in when it comes to making decisions. Games add a sort of competition, as well as a fun, and interesting way of learning.

In cinema/television, some scripts written from cinema/televison, and books even are being turned into games and games into books and movies (see Max Payne, Tom Clancy, 24/CSI & Mortal Kombat). That fact is gaming has almost become like an interactive cinema, and the fact that you can actually play out your own destiny, is very entertaining. So even if your script isn't for Hollywood, there is always the route of gaming to take.

Below I have attached information of:

Accelerated Reader

Video of Games & Education

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